Verified proxies · no paid data

Gaming market readiness

Methodology note. Verified African gamer counts and gaming revenue sit behind paid sources (e.g. Newzoo). Per the free-tier constraint, this platform does not present those as facts. Instead it ranks gaming-market readiness from verified, free digital-access and audience indicators — a leading indicator, clearly labelled, not a revenue figure.

Digital readiness · World Bank inputs

Market readiness ranking

1🇲🇺Mauritius
88.7
2🇸🇨Seychelles
88.5
3🇲🇦Morocco
74.6
4🇹🇳Tunisia
70.8
5🇿🇦South Africa
70.7
6🇱🇾Libya
69.9
7🇩🇿Algeria
69.4
8🇪🇬Egypt
64.5
9🇨🇻Cabo Verde
63.7
10🇧🇼Botswana
61.2
11🇬🇦Gabon
60.3
12🇸🇿Eswatini
57.7
13🇬🇭Ghana
55.4
14🇸🇳Senegal
53.8
15🇨🇮Côte d'Ivoire
53.0

Inputs · verified

  • Internet penetration
  • Mobile subscriptions
  • Fixed broadband
  • Electricity access

Proxy for

  • Addressable digital audience
  • Payment/distribution reach
  • Device channel (mobile-first)

Phase 2+ additions

  • Steam availability counts
  • Store presence (Play/App)
  • Verified download signals